{"iri":"https://w3id.org/bimei/term/visual-programming-language","type":"term","register":"canonical","status":"canonical","grounding":"pending","liveVersion":1,"pinned":false,"version":null,"provenance":{"sourceApp":"legacy-bimd","sourceId":"visual-programming-language","changeSource":"override","curator":"legacy-migration"},"language":"en","jurisdiction":null,"label":{"lang":"en","jurisdiction":null,"requestedJurisdiction":null,"fellBack":false,"prefLabel":"Visual Programming Language","definition":"As opposed to a textual scripting language (e.g. Python or C#), a Visual Programming Language allows users to encode and manipulate (design) rules using a series of graphical elements representing entities and their relations. These rules, upon being processed within applications similar to Dynamo®, Grasshopper® and Generative Components®, will generate or modify a [[Generative Model]], a [[Parametric Model]] or their [[Model Component]]s","altLabels":["VPL","Visual Programming Languages"]},"labels":{"en":{"*":{"prefLabel":"Visual Programming Language","definition":"As opposed to a textual scripting language (e.g. Python or C#), a Visual Programming Language allows users to encode and manipulate (design) rules using a series of graphical elements representing entities and their relations. These rules, upon being processed within applications similar to Dynamo®, Grasshopper® and Generative Components®, will generate or modify a [[Generative Model]], a [[Parametric Model]] or their [[Model Component]]s","altLabels":["VPL","Visual Programming Languages"]}},"ar":{"*":{"prefLabel":"لغة برمجة مرئية","definition":"على عكس لغة البرمجة النصية (على سبيل المثال بيثون أو #C )، لغة البرمجة المرئية تسمح للمستخدمين ترميز والتلاعب ب (تصميم) القواعد باستخدام سلسلة من العناصر الرسومية التي تمثل الكيانات وعلاقاتها. هذه القواعد، عند معالجتها ضمن تطبيقات مشابهة لدينامو، Grasshopper® و Generative Components، سوف تولد أو تعدل [نموذج توليدي]]، [[نموذج حدودي]] أو [[مكون النموذج]]","altLabels":[]}},"cs":{"*":{"prefLabel":"Vizuální programovací jazyk","definition":"Na rozdíl od textového skriptovacího jazyka (jako je Python nebo C#) umožňuje vizuální programovací jazyk uživatelům kódovat a navrhovat pravidla s využitím souboru grafických prvků, které reprezentují entity a jejich vztahy. Po zprocesování v rámci aplikací jako je Dynamo®, Grasshopper® nebo Generative Components® tato pravidla vytvářejí nebo upravují [[Generativní model]], [[Parametrický model]] nebo [[Prvky modelu]]","altLabels":["Vizuální programovací jazyky","Vizuálních programovacích jazyků","Vizuálního programovacího jazyka"]}}}}